Friday 22 February 2019

The Cultic Mannerbunde

That the Cultic Mannerbunde was part of the tradition of these islands can be proven when we look at certain aspects of traditions of Ireland, Scotland and the Isle of Man. It seems obvious that here in England the same tradition was upheld when we look at the figure of Robin Hood and the 'outlaw bands' related to his legends. But we have a clearer indication of the workings of the Germano-Celtic Mannerbunde when we look at Irish Lore.

To do so we need to look at the figure of Finn Mac Cool (I'll use the English version which gives the sounding of the name). Finn (meaning 'white') is a Mythical Hunter-Warrior and thus comes under the general concepts related to the One-Eyed Hunter-God, Woden, who was the Leader of the Mannerbunde. To take this back further it seems that Nuada of the Silver Hand has a name rooted in a Germanic root meaning 'to acquire', 'to catch' or 'to entrap', thus relating to the hunter. Nuada (Irish) or Nudd (Welsh) are both seemingly linked to Tiw, both losing a hand and having it replaced by a 'Silver Hand' (lunar symbol). Finn Mac Cool was obviously known to the Scots who lived in Northern Ireland in ancient times, as well as further south in Ireland.

The Cultic Mannerbunde that I am speaking of here is embodied in those known in Ireland as the Fianna through the Fenian Cycle. The term springs from fernni which means 'wilderness' or sometimes 'wild one', and this is the same as the Welsh gwyddelod also meaning 'wilderness', 'wild ones' or 'wild people'. Interestingly the same roots as gwyddelod gives us 'Gwydion', both related to the forests which is the area of wilderness in which the Warrior-Bands lived and survived. As with our 'Robin Hood' these bands were in the beginning aethlingas or 'princes' who were forced for a time to live outside the bounds of civilisation in order to become warriors that could rejoin the tribe in manhood.Woden, as we know, was linked to the forests and wildwoods of Germania. 

To emphasise the links to these cultic-warrior bands of Ireland, the 'Death's Head' was one of the prime symbols of the Germanic Mannerbunde. These bands of Fianna were referred to as Mic Bais - 'Sons of Death'. Linked to these ideas was what was known as ferg or fearg meaning -

  • anger, passion, ferocity.
  • heat,
  • anger, wrath.
Fearg is merely a version of wearg/warg which means 'wolf of the outside', i.e. the 'outlaw' or 'wolf's head'. This is here the 'battle-fury' or 'battle-madness' of the youthful warrior-bands. It is my belief that these mysteries can be found within the Feoh-Rune which I have touched on before; this rune is related to the 'wild-wood' and to the 'wolf in the wild-wood', and thus to the concept of fearg. Names such as Fergal, Fergus, Fergusson etc. stem from this root. 

In order to understand this 'battle-fury' we need to look at the heroic figure of Cu Chulainn who is the Hero of Ulster. He embodies this fury which forms part of the tales around this Ulster Hero. The basis of the Ulster Cycle is that the rest of Ireland was united against Ulster and tried to invade this area of Northern Ireland. Cu Chulainn was the hero who saved Ulster. 

I have tried here to create a balance since the Fenian Cycle is used by Irish Republicans and the Ulster Cycle by Ulstermen in Northern Ireland. Although the English got the blame for the problems it was really the Norman-Bretons who sought to control Ireland, and the English were the first to be ruthlessly and violently suppressed prior to this. We have to recall that the Scots occupied Northern Ireland in ancient times, and took some of these legends with them when they moved into what we now know as Scotland. Neither Oliver Cromwell (financed by Amsterdam Bankers to overthrow the monarchy here), nor William of Orange (brought over because the monarchy here was restored, which was not the plan) did the English any favours either.  Through these two different traditions we can put together a view of these ancient Cultic-warrior Bands. 

The father of Cu Chulainn was Lugh, and in his battles he was aided by the Goddess of War, Morrigan. Cu Chulainn learned the arts of war from Scathach the Wild, a warrior-princess of the 'Islands of Shade'. Her name, and the name of the island tells us she is a Shadow-Warrior much like the Norse Skadi whose name means the same - 'shadow'. Interestingly, we have the same ideas embodied in the 'Will Scarlet' who was with Robin Hood, since his original name was Will Scathlock. Scathach gave to Cu Cuchlainn the Gae Bolg which was the 'Spear of Death'. The name Gae Bolg can be Gae Bulg, Gae Bulga or Gae Bolga, and these seem related to the Fir Bolg - Men of the Bolg. (I will look at this another time since it is an interesting concept.)

I have posted a blog on Cu Chulainn before and will not go over this again here, refer back to this for more information, suffice it to say he has a legend about being 'one-eyed'. He embodies the power of the Cultic Warrior Hero and the Woda-Force that this entails - the force of the Berserker-Warrior. 

Tuesday 19 February 2019

The Four Hallows & The Fisher King

The Sword - Cweorth/Sweorth.

The idea that this is a sword is based upon the assumption that the 'c' could have been used in two different ways, as a soft 'c' or hard 'c'. The hard 'c' would be Old English, whereas the soft 'c' would be Latin, and it is quite feasible to assume that the Runic Initiates knew Latin at the time these runes were being used and recorded. (The Calc-Rune seems to have a Latin name.) However, in looking at this as a double-meaning we have to consider that we also have 'Cweorth' using a hard 'c', and this must have an important meaning. 

As I have said before, the Peorth-Rune is a name using a letter that is not used in Germanic Tongues. As in the above it is a dice-cup, or the 'Swan-Ship' that floats upon the Waters of Chaos at the end of a world-age. In its usual position it is the posture of the players of the Taefl-Board. I have suggested that this is perhaps also Weorth meaning 'wyrd', 'worth' or 'becoming'. It is the 'womb' of the woman giving birth - a birth-rune. It is also a rune used to break shackles or bindings. It is the name of the rune itself that interests us here, since it links to Cweorth/Sweorth in sound. 

Although I am unsure of any meaning of the actual rune-sound 'Cweorth' that this rune represents 'Ritual Fire' or 'Cremation Fire' is itself of interest. If Hamasson is right in seeing this as the Broken Sword this fits with the Graal Mythos where the Broken Sword features in some versions. Of course, these fit with Germanic Myth - the Myth of Sigurd. This seems to be the source of the Legend of the Broken Sword that appeared in the Graal Mythos. In Welsh Legend this is a Flaming Sword and this is of interest to our work on the subject. The connection of this rune with fire makes this a Flaming Sword. This is not just in Welsh Myth since we have (indirectly) the legend of the Battle-Flame, sword of AEtla the Hun, passed to Hengest. The legend of Kalki Avatar also features a Flaming Sword. We should also recall that the Flaming Sword guarded the Garden of Eden or Garden of Idunn. 

The Ogham has Quert using the Latin 'qu' which has its parallel in 'cw'; this stave links to the Apple Tree. Offa Whitesun saw this as a link to Avalon, the Island of Apples, and thus to Valhalla. This may also link to the goddess Idunn who is the Guardian of the Golden Apples of Immortality. Seen in this way it also relates to the planet Venus and to the Waene-Gods. The two different ideas relating to 'immortality' show this rune to represent the Way of the Gods. 

If we link the Four Hallows to the Tarot Cards which seem to have developed into our 'Playing Cards' there may be a case for seeing the Tarot as hiding the Graal Quest, as some have stated. Miguel Serrano, and others, have linked the Graal-Quest to the Royal Arts - Alchemy - which does seem feasible. But because of the vagueness of this, having to be hidden from the eyes of the Christian Inquisition, this is a rather hard subject to understand. 


Calc is clearly a Latin word related to 'chalice' and also to 'chalk' (calx), one meaning 'cup', the other 'white stone'. The glyph itself refers to the roots of the tree, as opposed to the branches seen in the Eolhs-Rune. Although it is in a way the 'Death-Rune' this must be interpreted literally but also of the Death Mysteries. If this means 'chalice' why is this shown as being upside-down? Logic would have it upright as in the Eolhs-Rune. If this is upside-down then it is pouring the liquid out, which seems to lead us to the symbol of the 'Water-Bearer' - Aquarius. 

In this respect this rune could well be seen as the Waters of Dissolution since water is symbolic of a transformation into a liquid state which flows and is not static or ordered - the Waters of Chaos. In this sense 'death' can be found in the meaning of 'dissolution' since it is in a way a kind of 'death' in the sense of change or transformation. 'Water' in this symbolism rather means 'fluidic', a change from a solid, stable, ordered state to that of a constantly changing state that we find in the Age of Chaos. 

But this rune can also refer to the Mystical Death which is necessary to achieve the state of being 'Twice-Born', or being 'resurrected' from a near-death state. At death the body returns to the Earth, whether buried or burned and the ashes scattered, or to the waters (burial at sea or 'Viking' ship-burial). The idea of the God of Death as 'The Ferryman' shows a belief in the crossing of the waters at death, the way to the Otherworld. 

In some versions of the Graal Mythos the Holy Spear is plunged into the Holy Graal, the latter being the cup used by 'Jesus Christ' at the Last Supper. And here we face the problem, since much of the Graal Mythos has been clouded by Christian dogma. But shining through this symbolism is the 'Holy Blood'; in some versions this drips from the Holy Spear, the blood that was spilt (again) from the side of Christ. Whatever the Christian usage the original meaning still comes through. 


This rune I have covered so many times that it would be boring to go over the whole thing again. This is the Holy Stone of Ing and although there is the 'Stone of Destiny' (of the Tuatha De Danaan) and the 'Kings Stone' (Kingston in Surrey) the one that should be of most interest to the English Folk is the Stone of Ing which recalls the Divine Ancestor of the English Tribes. 

This version recalls the 'anvil' (when turned sideways), and in some versions of the 'Sword in the Stone' the sword is thrust through an anvil. We thus here have two distinct symbols relating to the 'Sword in the Stone', the original version of which seems to be the 'Sword in the Tree'. The Nyd-Rune can be seen as the 'Sword in the Tree' or the 'Sword in the Stone' and when pulled out (by the Divine Hero) this represents the Ego (I) made whole again. 

Most modern 'paganism' is based upon some form of Celtic Mythology or Celtic Lore; but when we look at the Celtic Lore passed down to us some of the 'Thirteen Treasures of Britain' are firmly based upon the idea of a 'Divine Hero' being the only one able to do certain things through these treasures. There is very little of the 'Divine Hero' found in modern 'paganism' though and these themes are pushed firmly aside. Most of the 'Thirteen Treasures of Britain' have parallels in Norse-Germanic Lore. They have the same roots.

The anvil is related to the Divine Smith - Wayland the Smith - who is the forger of swords for the heroes. Regin the Smith forged the Sword of Sigurd, which the latter used to slay the Dragon and gain the Gold-Hoard (Solar-Wisdom). In doing this Sigurd became a 'dragon' by eating its heart and drinking its blood - he took upon himself the Soul and Spirit of the Ancient Dragon-Lords. This is paralleled in Celtic Mythology but in this it is the Salmon of Wisdom rather than the Dragon. 


The Spear of Woden is related to the Spear of Destiny, and when we find Frederick Barbarossa falling from his horse as his ravens fly away from him the link is rather obvious. It seems that the origins of the Spear of Destiny lie within the line of the Merovingian Franks - the Wolsungas. There is an important point to remember here, and that is that the Sumerian Kings, and later Babylonian Kings were linked through their lineage to ancient lines associated with The Flood, and their lineage that lived on after this catastrophic event, an event that sank At-al-land. Merovee, the first of the Merovingians, was born of a woman and a sea-monster, thus linking this line to the waters and perhaps even to The Flood. (The name 'Mero' can be related to 'sea' and 'water'; this gives us the English 'mere'.)

The Fisher King.

The idea of 'waters' and 'flood' gives rise to the symbolism of the 'Fisher King' who is the Sacral King who is wounded in the thigh and thus becomes impotent, lacking the virility and the ability to resurrect the Folk and the Land, which has become the 'Wasteland' because of his 'wound'. The quest for the Graal is based upon the quest to heal the Wounded King and thus the Land and the Folk. This is perhaps the most important symbolism of the whole Graal Mythos, and the one most overlooked. Not surprising when we recall that it is not in the interest of our enemies to allow this to happen. 

Ingvi-Frey gives away his sword in order to wed Gerda - the Earth-Mother. He is thus very much like the Sacral King who has to wed Sovereign, the Land, so that they become one - An Land - An Blod. Indeed, Ingui is the archetypal Sacral King which is part of the Waene-Cult. Before we can 'heal' the Fisher-King perhaps we need to recognise who and what he represents. In the figure of Ingui we may well have a pre-Flood Divine Hero like the Manu of the Aryans. In fact, the 'Son of Manu' who leads the Aryan Tribes out of At-al-land as it is sinking beneath the waves of the Great Flood. Hence his association with the sea and crossing the seas. We should not forget that the father of Ingvi-Frey is Njordh who is associated with the seas. 

In some versions of the Graal Mythos the Fisher King guards the Four Hallows, or some of these objects. Some early versions equate him with Bran whose name means 'raven' or 'crow'. Bran is the figure whose head is severed and buried at the White Mound in London. He was said to have been a King of the Silures in South, and here we may have a solution to the overthrowing of Bran by the whiles of Gwydion (Woden) when Germano-Celts defeated the Gallo-Celts (Silures). The various versions of the legends around this figure suggest there may have been different beings put together in legend. 

In the 'Harry Potter' series, which was developed as a propaganda exercise against the idea of 'Pure Blood', as shown clearly in the various films, we find that in order to destroy the 'Dark Lord' certain 'hallows' have to be searched for and used in certain ways. Each 'hallow' has certain powers. This is an Aryan Myth turned on its head.

The 'Deathly Hallows' are -

  1. The Elder Wand.
  2. The Cloak of Invisibility.
  3. The Resurrection Stone.

These three are mythical objects that appear in various legends but only the stone fits with the Four Hallows, and even then we find no record of a stone that 'resurrects'. These 'hallows' are all found in the above symbol -

  1. The Elder Wand is the upright stave.
  2. The Cloak of Invisibility is the triangle.
  3. The Resurrection Stone is the circle. 
At least this is how I see it which seems logical. Apart from this we find no real link here with the 'Four Hallows' and these seem to have been lifted from the same ideas and used in a work of fiction. We can see in the launch of the 'Harry Potter' films how the system works - it was launched at the same time as a 'backlash' was created by Christian 'fanatics' who saw this as a work of the 'occult'. The publicity created by this 'uproar' sold the film to the masses - another piece of expert propaganda. 

The Sword - This can only be taken from the tree or stone by the chosen hero; this hero is a Divine Hero, a demi-god who is descended from the gods. 

The Cup/Cauldron - Disregarding the Judae-Christian ideas that surround this there is a hint that the San Greal is the Sang Real - the Royal Blood. And this is contained within the cup or chalice. This being said the cup or chalice has to be the 'vessel' of this Pure Blood and in a sense represent the Aryan Man or 'Solar Man'. On the other hand it can also symbolise the Aryan Woman, with the Spear of Woden being the Aryan Man 'thrust' into the 'cup'. This sexual symbolism can be found in Wagner's Parsival and Crowley stated that the OTO supplied Richard Wagner with this symbolism. 

The Stone - In regard to the Stone of Destiny, and other stones having similar legends, the stone itself cries out, thus choosing the Rightful King itself. In a sense the land chooses the Rightful King. The 'Graal Stone', however, does not seem to have this idea and is sometimes seen as the 'Philosopher's Stone' which is the ultimate aim of the alchemists. It is the Stone of Exile which is a different thing altogether, suggesting that it in some way belongs to an 'exile', usually an idea associated with a ruler or a king. Of course, it could refer to a people in exile. 

The Spear - The Spear of Woden can represent the Cosmic Axis; it can also represent the 'Spear of Authority'. In some Graal Legends the spear is wielded by Parsifal and used to destroy the powers of illusion that bind the Graal Knights and the Fisher King. The Spear of Destiny is wielded throughout the ages by the Warrior-Heroes, as can be seen from the legends that surround it. 

If we consider the idea that the Tarot derives from the Four Hallows there is some resemblance to the four sets of 'minor' cards -

  1. Wands - Spear.
  2. Swords - Sword.
  3. Cups - Cup/Chalice.
  4. Discs - This would be the 'stone' but does not seem to fit in any way here.

Our modern playing cards derive from the original Tarot, which is not surprising since the tarot was originally a set of playing cards, and only later did its use for 'divination' come into the picture. Since there are 22 Major 'trump' cards it is likely that this links to the Jewish Cabala, their alphabet having 22 letters I believe. Sets of playing cards with diamonds, hearts, spades and clubs is really no help here since they don't fit very well with the 'sacred objects'. 

We can see how, with the runes, there is a kind of obsession with their being simply 'tools of divination', used to foresee the future. The tarot cards are used for the same purpose, although clearly they have a deeper and more secret meaning. Since divination was a far later development, and seems to divert attention from their true inner meanings, maybe this was done deliberately. 

That the Tarot does have some hidden meanings we can see in the above card - The Tower. This shows a 'tower' which can be any tall building, hit by a 'lightning-flash' which sets alight the building. Falling from the blazing tower are human figures. At the top is the 'crown' which is falling too. Clearly the symbolism here is easy to understand in view of our era -

  • The Twin Towers hit by planes.
  • The buildings set on fire.
  • The buildings collapse.
  • People jump from the buildings as the fires spread.
  • The 'crown' falling from the top represents the ruling elite of that era whose reign is toppled. Since we find that the era in which the Tarot developed was around the same time as the fall of European Monarchy and the rise of the Third Estate (Mercantile-Capitalism) the 'crown' symbolism fits perfectly. 
  • The symbolism of the Twin Towers is that of a change from the Third Estate (the Twin Towers of Global Capitalism) to the Fourth Estate (the Age of the People). This is the change of a world-age.

What we do not know for sure is whether these events are part of an 'Occult Agenda' since from records we find that the Grand Orient Lodge of Freemasonry were responsible for the French Revolution which overthrew the French Monarchy and thus gave power to the 'Third Estate'. The same applies to the 'Twin Towers' which have been seen by some as a 'conspiracy'. The tarot could be about the Cycle of the Ages, or it could be a hidden Occult Agenda - or both. Whatever the case this has little to do with the Four Hallows. 

The earliest and clearest example of the Four Hallows comes from Ireland through the legend of the Tuatha De Danaan. As I have said before, this is a Mythical Race and as such these four treasures come from another world and are thus Mythical Treasures and should not be seen as physical objects. Unfortunately, when we start to study Irish Myth and Legend we come across a stumbling-block. Knowing that the Tuatha De Danaan are mythical, the Irish claim descent from the Milesians, but when studying the subject we find that nothing within these later legends fits to the historical tribes shown in Ptolemy's map of Ancient Ireland. And worse, many of the names credited to the Milesians seem to be clearly derived from Hebrew names of the Old Testament. We have to remember that such legends and myths were written down in very late times and so may have been distorted. 

What we do not know is how the Four Hallows and thus the Graal Runes came to be within the 33 Anglo-Frisian Rune-Row, and why these runes had no rune-poems. Clearly, the fact these have no poems like the rest sets them apart, no doubt to hint at some hidden meaning for this. Most scholars see the extra 9 runes as being 'added' to the Elder Futhark, but Marby suggested that they were the original 33 runes used in 'Atlantis' - At-al-land. So who is right? 

There seems one important thing that scholars have overlooked, and that is that the runic-horn of the Horns of Gallehus uses the Elder Futhark, but it has an Ear-Rune or Cweorth-Rune as a runic-posture on the top row. This means that the extra runes (or at least one of them here) were known and used in this area of Denmark at that time. 

The Sword in the Tree/Broken Sword, the Cauldron/Kettle, the Stone of Origins, and the Spear of Woden all appear in Germanic Mythology, even though not together as the Four Hallows. In the Irish Legend they are wielded or used by the Tuatha De Danaan - the Aryan Gods. In Welsh Legends they appear as part of the 'Thirteen Treasures of Britain'. It seems clear that they were known since ancient times here in these islands, which suggests that the Rune-Masters were fully aware of this and if they were 'added' to the standard rune-row it was due not only to this knowledge, but also because they were seen as important at that time. The alternative is that there were originally 33 runes that have been used since the time of At-al-land, and that the 24-rune row had the extra runes taken from it, as happened with the Younger Futhark. 

We must remember that the medieval legends of the Graal were hundreds of years later than these early times and there is a 'gap' in between where these sacred objects seem to have had little importance. The Graal Legends seem to have erupted at a certain period of spiritual decline; since they, like alchemy, seem to be based upon the quest for immortality then they held these secrets of how to achieve this aim. 

Getting back to 'Harry Potter' and the ideas that the author put into the books, the 'Deathly Hallows' were themselves Magical Objects that could be used to counter opposing forces. No matter that in these books the 'Dark Forces' are the 'Light Forces' and the 'Light Forces' are the 'Dark Forces' the same archetypal theme applies. But the ideas used by the author are sound in that the original sacred objects were used by the Gods in their wars against their enemies, so we have a clue here to their meaning. This does not negate the ideas on their use to achieve immortality, since this too is all part of the same struggle, as Miguel Serrano clearly shows in his works. 

Of course, J.K. Rowlands is not the first to have used the idea of a quest to find certain hidden objects of a magical form which are used against an enemy, especially a 'Dark Force'. This has been the theme of many 'fantasy' films; it was the core of the 'psychic questing' that features in some of the early books of Andrew Collins. It is also true of modern movements who have sought out ancient weapons, such as the Spear of Destiny, which are used as 'Talismans of Power'. 

The Four Hallows are found at the very end of the rune-row which has to have a significant meaning. The Gar-Rune cannot be placed within the Four AEttir, so could come at the beginning or at the end. To fit with this it is placed at the end. It is the 33rd rune; this is the number of the highest degree in Freemasonry, a number that has to have some occult significance, even though masonry is now the Counter-Initiation. We have covered the meanings of each, but should be reminded that the 'cup' or 'chalice' would originally have been a horn, and this would be the 'Horn of Plenty' which again occurs in various Germanic & Celtic Myths. The 'horn' is also symbolic of male virility, and the 'Horn of Plenty' can also symbolise the female and fertility. There is also the Cauldron of Rebirth which resurrects the dead who can rise again and again to do battle, found in Irish Mythology and Germanic Mythology (if they are not both the same). This is the Everlasting Battle which forms part of many Aryan Myths. 

Going back to the Fisher King, also known as the 'Wounded King' or the 'Maimed King', he is the last in a long line of 'Guardians of the Grail'. He is wounded in the 'groin' or the 'thigh' which is a hidden reference to the fact that he is unable to reproduce his Royal Lineage of the Graal. Only the one who asks the right question can heal this 'wasting wound'. At the same time as he gets this wound the land becomes a 'wasteland', usually seen as Logres. This has been given various meanings but seemingly overlooking the obvious.

The 'Fisher King' is the Sacral King whose rule depends upon his Sacred Marriage with the Land (Sovereign). The wound, in most cases, is due to his wedding the wrong woman, a woman not chosen by the Grail. The inference here is that because he is not wed to the land, the land itself becomes infertile and a wasteland. The quest for the Grail is to right this, to heal the Wounded King and the Sacred Land. Now we can see the full significance of these Four Hallows because they are the key to the 'Mysteries of the Graal' and to the struggle that we today have taken up. I have mentioned the significance of the aspects of Woden as the 'Priest' and Ingwe as the 'Sacral King'; in the Waene-Cults Frey (Ingwe) and Freya are both husband-wife and brother-sister which is a main feature of this cult. 

The Sacral King is a Solar-Deity, made clear when we recognise that he 'dies' at the Midwinter, being 'drowned' in the sea as he disappears over the western horizon. He is then 'reborn' three days later on December 25th, which is why this date is significant. Some Norse Myths are based around the 'drowning' of a king in a vat at Midwinter. 

We know that Ingui was 'resurrected' through the power of the Black Sun on August 11th 1999. The Lord of the Rings trilogy followed this, and this was the herald of the 'Coming of the King' and the 'Last Battle'. These events are not coincidental, they form part of an emerging pattern of Wyrd. In our Wodenic Lore, seemingly 'coincidental' we have the following links to the Four Hallows -

The Sword - Sword of Wayland Magazine/Sword of Hengest Newsletter.

The Spear - Spear of Woden Magazine.

The Stone - The White Stone of Ing - The Stone of Origins.

The Cauldron of Rebirth - The Three Cauldrons/Horn of Awakening.

The above is a scene from the Gunderstup Cauldron found in Denmark; first thought to be Celtic some scholars now reject this due to there being elephants on it, thus seeing it as 'Scythian'. This does not matter, what matters rather than petty arguments as to who made it is the content on the cauldron. The plate above shows a large figure (a god presumably) holding a man upside-down over a cauldron. A line of warriors faces towards the god; above this is a line of horsemen facing away, suggesting a transformation and rebirth through the Cauldron of Rebirth. Between the two rows is a 'fallen tree' which suggests the 'Tree of Life'. 

In Norse Lore the Horn of Heidrun sustains the Einheriar in Valhalla; Heidrun is the she-goat related to the Gateway to the Gods (Capricorn), and this is another version of the 'Horn of Plenty'. We find a Christian priest complaining about the Heathen Saxons of Devon worshipping a 'Stag and Snake', the very same symbols as that on the cauldron. He also mentions that these are associated with the Irminsul, and here again this links to the 'Tree of Life' on the cauldron. These are all common Aryan Symbols. The figure of the god 'resurrecting' the Warrior-Heroes in Valhalla is important because they incarnate at will to take up the Eternal Struggle over and over again throughout the ages. 

Sunday 10 February 2019

The Seven Tribes of Ingwe

From the beginning of Woden's Folk and Folkish Wodenism here in England we used a form of 'myth' of our own, that of the Seven Swords of Wayland. This was based upon an original idea by BF of Leicester who came up with the 'Dragon-Ing Ritual' based around it. This was based upon the legend of Odin when he leads the Germanic Tribes back into the North-West of Europe from Troy in Asia, his six sons becoming kings over the Northlands. These tribes were seen as the Six Swords being united by the Seventh Sword which BF saw as the Wolsunga Tribe. These were the six Sons of Odin -

Vegdegg - East Saxony,

Beldegg - Westphalia,

Siggi - Francland,

Skiold - Denmark & Jutland (Reidgotaland),

Sweden Ingvi,

Saeming (Norway). 

There is a slight mistake with using this idea as the origins of the Seven Swords of Wayland in that Sigi of the Wolsungas is already here in the legend, leaving only five tribes united by a sixth. However, this account by Snorri Sturlasson seems to verify the fact that the Wolsungas were the Sigambrian Franks, and the the Merovingian Kings of Francland. Even with this slight mistake BF seems to have intuited the vital role of the Wolsungas in the foundation of the English Folk-Nation. 

The role of the Swedes has never been fully understood in the creation of the English Folk, and more and more evidence suggests a very strong Swedish influence in the 'Anglo-Saxon' times, and there seem to have been far more Swedish Vikings involved in the later incursions into these lands, even down to the most famous Ragnar Lodbrok. East Anglia is a particular area where we find Swedish influence, as well as around the area of East Sussex which has the Long Man of Wilmington. Another important area to Folkish Wodenism is around the Uffington White Horse-Wayland's Smithy area of Oxfordshire (Wiltshire originally). The Swedes are most important in view of their rulership by Ingui and the Inglingas.

Snorri's tales are based around these peoples leaving Troy, something that seems to have no truth in it, and is readily dismissed by most scholars. But there is something that I am going to look at now which may give clues to what seems to be nothing more than am 'old wive's tale'. There is a place being made famous though its being the oldest known civilisation in the world (until somewhere else turns up to fit the bill) - Gobekli Tepe. Much is made of this, especially by the Turks; however, it was not in Turkey originally but in Armenia, and it is here we need to discover not only this early civilisation but also some strange links to it.

Gobekli Tepe is said to mean 'Potbelly Mountain' or 'Potbelly Hill' in Turkish, being a Turkish translation of the original Armenian 'Mountain Navel', having the interesting name - Portasar. What we do know of the original inhabitants of Armenia, the peoples who gave their name to the area, is that they were an Aryan Nation, being tall, blonde-haired and blue-eyed. This, as with every Aryan Nation, infers they were the Ruling Elite and not necessary the tribal make-up of the whole area. They were the Armen, Armenic, Armanen or Arman which is of interest to us today. 

The gods of the earliest peoples - the Arya - were all linked to the Sun, and they were called the "Children of the Sun" -

Ara/Ar - This was the Sun, Light, Fire and Renewal. This name can be traced back to the 5th to 3rd century BCE. 

Aralez - The oldest deities who were dog-like gods, or maybe originally associated with the Wolf-Totem.

Arev - The Sun.

Arpi - Light of Heaven.

Ararich - God or The Creator.

Ararat - Place of Arar; the name where 'Noah's Ark' is said to have floated to as the flood waters of the Great Flood resided. 

What is of interest to us here is an Armenian god known as Ang(g)gh who is the son of Ang(e)gh, and the grandson of Hayk, the founder of the Armenian Nation. In historical Armenia there is a region known as Ang(e)gh. The symbol of this god is the Griffon Vulture, an old world vulture with a distinct white head. Vultures are invariably associated with being the 'eaters of the dead', like the crows, ravens and wolf of our own tradition. The interest in this name brings me to a 6000 year-old symbol found in the area of modern Turkey -

The Sign of Ingwe

This symbol is clearly an Ing-Rune, but is the Old English Ing-Rune and its shape is unmistakeable. In fact, it also has the 'lozenge' or 'dot' within the central diamond-shape, a feature found in so many of the depictions of this rune, either in this form or its Elder Futhark form. The above symbol also makes the Maltese Cross. It is also an Ing-Rune and two Ken-Runes each facing in the opposite direction. The god known as Ang(g)gh seems to be one who connected the heavens to the earth. 

This is the Ing-Rune as we know it, although this version is not exactly right since the 'diamond-shape' is an 'elongated diamond' and not a 'square' when looked at from the other angle. The one found in Turkey is the right version, and going back some 6,000 years is the earliest one know to us as yet. We have some early accounts of what may be links to the Saxons being in this area at one time -

'The Sakai were the most distinguished people of Scythia who settled in Armenia and were called the Sacae-Sani.'    Pliny

'The Saxons were descended from the ancient Sacae in Asia.'   Albinus

'A race of Scythians called Saki who came from Medea.'  Ptolemy

We seem to have here an account of some form of Saxon presence in Armenia in early times. But this is not as interesting as what we can get by reading between the lines. In our Wodenic Lore we recognise the lands of At-al-land in the North Sea which were struck by a Tsunami around 6,000 to 7,000 years ago, this dating taking us to the time around the dating of the above Symbol of Ing in Turkey (which part I do not know as yet so we cannot link it directly to Armenia). We have a dating for the Flood of Noah to around 4,000 years ago, linked to the Hale-Bopp Comet as the herald of this later disaster, or maybe the dates are wrong. Thus, even though the dating is vague we have the presence of this rune, and the idea of the 'Ark' which landed at Mount Ararat in Armenia.

It does seem more likely that the Great Flood took place at an earlier date than 4,000 years ago, although this is not certain. But this does suggest a possibility that a sea-faring people left the North-West lands and sailed eastwards 'across the waves', as told in the Ing-Rune. Their leader would have been Ingwe/Ingui or some individual who performed this Archetypal Myth. In the online Telegraph of April 21st 2017 there was a headline -

'Ancient stone carvings confirm how comet struck earth in 10,950 BCE sparking the rise of civilisations'. 

This was about findings by Graham Hancock seemingly confirmed by new findings, but the headline is rather dramatic and obscure since when a comet strikes the earth the likelihood is the destruction of civilisations, and in this case (due to the dating) the sinking of At-al-land (North-West Atlantis). This, of course, would have caused the 'rise of civilisations' at the same time in different areas of the world (after the Great Flood) with the movement of the Atlanteans into various different areas where the 'mini ice-age' that is said to have set in would not have affected them. The dating of Portasar at this time coincides with the destruction of Atlantis.

There are the following symbols on stones from this area of Armenia -

Dog-headed man (similar to the one on the Horns of Gallehus.

The Boar.

The Wolf.

The Vulture. 

There is also a most interesting symbolism in three symbols that are very much like those of the Apkallu (Akkadian) or the Seven Sages, and these appear in every culture concerning the Great Flood -

This seems here to be a 'water-pail' which suggests a 'water-bearer' maybe linked to Aquarius - the 'water-bearer'. 12,000 years ago is around half of a Great Year Cycle. The idea of a Great Flood that wiped out a 'Race of Giants' seems more in line with an era some 12,000 years ago than it does not the much later dating of 'The Flood'. 

There is also a name Ar-Arda connected to Ardini which is said to have been a religious centre of ancient Urartu (Ur-Ar-Tu). The names Urfa, Urha and Edessa also occur in these areas at different times. There was also an Armenian King named Armanum of the Hay-Armens. Although this area will be claimed as the oldest, it is more likely that it was one of many areas to which the peoples of At-al-land sailed to because of a great flood that sank their lands and the mini ice-age that came upon the North at this time. 

The T-shaped pillars remind me of the Thunor's Hammer turned upside-down, since they are not fully T-Shaped. From what I have read of the findings of this area it seems that this religious complex was deliberately hidden through the whole area being infilled, something that seems not to make sense. Unless, as some have suggested, the symbolism concerning a Great Flood was left as a warning that would be used in the far distant future. 

Of course, it has been suggested that this whole complex formed part of a 'world-wide Australian aboriginal civilisation' which of course negates everything I have said here. In which case the idea of the Seven Tribes of Ing coming back to these islands to form the English Folk-Nation is absolute rubbish created for 'racist' purposes in order to negate the findings of this 'aboriginal' theory. The English never existed we are told again and again. Or did they?

Note 1: The Seven Swords of Wayland is a symbolism we can also use together with the idea of Seven Sages (found in various cultures) who appear at the time of  a great cataclysm. The unity of the Tribes of Ing is achieved through the Seventh Sword of Wayland - Albion. This is the early name of England, the 'White Island' or 'Isles of the Elves'. These are the 'Shining Ones' who dwell in the 'Inner Earth' after the Great Catastrophe, no more to be seen by mortal men. They are the Light Elves or the Tautha De Danaan. The Sign of Ingwe and the White Dragon will unite the Tribes of Ing once more in their direst hour of need.

Note 2: The symbol below is the Mark of Nimueh which featured in the 'Merlin' series on TV. This is obviously the Rune of Ingwe, even down to the 'dot' in the centre. Nimueh was the Dark Sorceress associated with the 'Isles of the Blest' and the 'Old Religion', and she was of the 'Blood Guard' that guarded the Ancient Blood of the Heathen Religion. In some accounts she was the 'Lady of the Lake'. This version is the Ur-Glyphic Ing-Rune as opposed to the Kan-Glyphic Ing-Rune found in Turkey, unless we see the latter as being shown from the wrong angle. This is the virility-fertility form of this rune. 

Wednesday 6 February 2019

The Iceni & The Belgae

The Iceni -

In a post some time ago I covered the 'Eye of Odin' coin minted by the Iceni Tribe of East Anglia, and suggested they could be a Germanic Tribe. Well it seems that in the area of academia there is perhaps a wind of change. I came across an article on the site www.academia.ed called 'The Language of Inscriptions on Iceni Coinage' by Daphne Nash Brigg which argued for a Germanic origin of some of the inscriptions on these coins. The argument covers a number of inscriptions, some of which I will feature here -


This one is interesting in that the author equated this with the IE Root *aig- which means 'oak'. From this roots we get -

Ek - Old Saxon

Ek - Old Frisian

Eik - Old Norse

Ac/Aec - Old English

Eih - Old High German

The Celts did not use this root but that of IR *dru/*drue so if this did mean 'oak' it would be Germanic. The root does appear in Germanic in words for 'tree', 'stag' and 'true' but not for the Oak-Tree. The inscription can thus mean -

ek - oak

en - 'made of'

The coin could be invoking 'strength' through the symbol of the Oak-Tree. The Old English aecen means 'oaken'. 


This is equated with the OE ece meaning 'eternal'; It stems from the IE Root *aiw-/*aiu meaning 'vital energy' or 'vital force'. In view of the later use of the ALU-ULA this could be an earlier way of invoking such subtle energies. 


This is actually equated with the Germanic Ansuz no doubt since the Root *asu is that of another kind of 'Vital Force' or 'Vital Energy'. Ansuz becomes AEsc in Old English. 

AL - FE - ALE (ALI) -

Perhaps the most interesting inscription is one that contains AL - FE - ALE (or ALI) which reminds us of the ALU-ULA Formula found in Caister, Norfolk, the area where this coin originates. This contains AL and ALE/ALI, so perhaps there never was a drastic change in people of this area and that the Wuffingas and the Iceni were closer blood-kinship that most scholars would have us believe. Again, alu is a vital force or vital energy. 

There is a valid point here and that is that the later inscriptions are runic which seems not to have been used until late times in regard to being letters and inscriptions, and probably brought over by the new wave of Wuffingas into East Anglia. It should also be remembered that the Iceni were Romanised at this time and a lot of stuff was Latin-orientated, as we see in the use of the 'V' for 'U' in some inscriptions. 

There is also the strange genealogy in the Wuffinga Royal Line which contains 'Caser' - 'Caesar'. This can now be explained if the peoples of East Anglia were little different than the incoming Wuffingas, for the latter may well have absorbed some of the Romanised elements into their own work. 

There is an Iceni Coin showing Romulus and Remus being suckled by the Wolf; the Wolf was the totem of the Wuffingas. The Wuffingas seem to be associated with Sweden and the 'Vendel' culture. 

The Belgae -

The Belgae here in these islands dwelt in the area of Hampshire, and the earlier Romanised name of Winchester was named after them. They seem to have been a federation of Tribes living in Belgica, which is differentiated from Celtica (Gaul). In his 'Gallic Wars' Julius Caesar recounts that in 57 BCE the Suessones (who may have formed part of this federation) were ruled by Galba, and that in living memory their king Diviciacus had exercised sovereignty over most of Belgica and even parts of Britain. Caesar described the Belgae as raiding Britain for booty. Belgic coins have been found in Sussex, Kent and even as far as The Wash. 

The Suessones or Suessiones were most likely a Germanic Tribe since (as I have shown in an old article) one of their coins shows what appears to be Woden being swallowed by the Wolf. Similar coins have been found among the Iceni of East Anglia. The 'Eye-in-the-Mouth' motif is fairly widespread, and also seems connected to Woden. As I mentioned before, this seems to be Woden and not Tiw since it is the left-hand that is being swallowed. The 'bulging eyes' suggests a link to Woden, whose prominent feature is the Eye. There were other tribes in Belgica who were also here in Britain -

The Atrebates - Berkshire.

The Catalauni - Chatti (?).

The Pictones - Picts of Scotland.

The wearing of a Torc around the neck is said to have been a sign of royalty, but this is usually the crown in regard to kingship. The Torc, like any form of neck ornament, was usually a sign of being 'fettered', and it is thus possible that the Golden Torcs were a sign of the Woden-Born and the AEthlinga 'fettered' to the god Woden. 

There is another Iceni Coin bearing a similar motif as the one of the Suessiones. The first one has what seems to be either the hair or a helmet with feathers across the top. Another coin suggests a feathered helmet. These are usually seen as influenced by the Romans, but there has been a find here in England of an Anglo-Saxon helmet adorned across the top with feathers. Again an Iceni Coin showing the 'Eye-in-the-Mouth' motif; on it is a 'feathered helmet', which in this case may represent the hair. This shows clearly an 'eye' entering the mouth, clearer than the other coin. 

The Fylfot is used on this Iceni Coin, and many of them show the Solar-Horse and the Solar-Disc. The die showing the Sunwise Fylfot is cast in such a way as to show four 'legs' or 'arms' suggesting movement, a very clever means of using this symbol. Seen as 'legs' this shown the sunwise movement of this particular symbol. 

In Freemasonry the 'All-Seeing Eye' is a symbol of deity. Perhaps the earliest forms come as the 'Third Eye' or 'Eye of Shiva' from the Vedic period. In regards to these facts the 'Eye' thus represents the god himself, and in these he is being swallowed, either by a man or wolf. The eye also represents the seer and thus knowledge and wisdom.

Note: If you read one of Wotan's Krieger's posts on one of his blogs, entitled 'The Iceni - A Germanic Tribe' you will find some good comments upon these same ideas. 

Saxons in Ireland

In 1999 the Irish Times ran a piece featuring the work of archaeologists who had been digging an area of Dublin once occupied by the Viking. They found underneath the Viking Settlement a Saxon dwelling. Logic tells us that this would not have been a single dwelling but part of a Saxon settlement which was either found, or the archaeological dig stopped there. I am aware that there is no record of the Saxons being in Ireland, but there may be another explanation for this.

Here is a modern map of Ireland, and Dublin can be seen on the east coast in the County of Leinster. In considering Ireland we should take into account that the area now Ulster was occupied by the Scots, and this area was far larger than the Ulster of today. The mythology of this area comes under the Ulster Cycle. It is the Leinster area that we are interested in. Now take a look at the ancient map from the first century CE drawn up by Ptolemy -

You will notice that the area now known as Leinster was occupied by a tribe known as the Cauci; this tribe is clearly the Chauci who were yet another Germanic Tribe here in these islands at this time. However, this tribe is of interest to us since they lived in Germania between the River Ems and Elba, and were related to the Angles and Saxons. It is thus quite possible that this tribe were the ones that give us the 'Saxon Dwelling' in Dublin. The Saxons were a confederation of tribes and the Chauci seem to have been absorbed into this in later times. 

There are also other notable tribes in Ireland who also dwelt in England & Wales -

The Gangani - We have looked at these in regard to the Tegeingl/Deceanglii and here they were in Western Ireland, before moving over to Leinster. The Gangani are usually said to have been in Connaught, but here they seem to have been in the area of Limerick in Munster.

The Hiberni - These gave their name to Hibernia which was once a name used of Ireland.

The Brigantes - also dwelt in Northern England.

The Coriondi - May be the same as the Coritani who lived in the Mercia area.

In regard to the Gangani there seems to be a problem here since some scholars have noted that they moved from the mainland across into Western Ireland which was the only area free for them. They are recorded as living in the area of West Gwynedd whilst the Tegeingl lived in East Gwynedd and Anglesey, with the Ordovices in between. But they are also recorded (and not shown on Ptolemy's map) as living in the Leinster area of Ireland.